The game is an extensive experience that heavily relies on it’s near-perfect physics and one of a kind realism and graphical fidelity. Spin Tires was developed with intent to make you feel like a real off-road driver controlling a large truck in a middle of nowhere. The game features scenery which is heavily reminiscent of the one found in Siberia, and the trucks themselves are copies of real life Russian engineering products.
These are alternative mod sites, including the official Oovee forum. These sites only offer a partial collection of mods or are rarely updated hence why they did not make the side bar.
All of this only enhances the mood, and the terrain of: mud. Hills, shallow river crossings and constant strategical thinking about your next maneuver just make it so much more unique.
Here in SPIN TIRES MODS you’ll find the latest and most popular mods of Spin Tires. Just scroll through the categories and find what modifications would improve your game and download them for free!
Update: the developer. What could it be? Possibly a mirage.
, the splendid game of mud and massive vehicles, appears to have been intentionally damaged by its creator Pavel Zagrebelny. That were brewing at Oovee last year. In short, financial disagreements and Pavel’s claims that he couldn’t update the game as he wanted to had caused a division between developer and publisher. Now, players are reporting crashes and the malfunctioning pieces of code appear to have been intentionally placed – ‘timebombs’, triggered at set times or dates.
There’s a fix. For the game, if not for Pavel and Oovee. The long version of the story is yet to be told but the short version is in the paragraph above.
It’s impossible to state facts regarding the specifics of the disagreements between Oovee and Pavel without seeing contracts or being privy to conversations. Indeed, some of the problems seem to relate to a lack of communication, with: “They owe me a s.load of money according to our contract. But I don’t have any leverage because my judicial skills are zero. I haven’t had a meaningful communication with Oovee for many months (maybe a year).” For their part, Oovee are mostly sticking to ‘no comment’, telling Eurogamer that, “He has been paid as in his contract” and that further details are under NDA. And so, seemingly out of frustration with the situation, Pavel has reportedly slashed the tires of his own game.
I’m somewhat accustomed to multiplayer games dying as time goes on and the playerbase seeks new sensations, but for a game to be terminated in this way is very unusual. Spintires might seem like an obscure game – a simulation of grinding engines and mud – but it was a top seller on Steam and Steamspy logs over a 100,000 users over the last fortnight, from around 750,000 owners. Spintires is a splendid game about massive vehicles churning up the environment in a Sisyphean slog through mud and gravel, and it’d be a terrible shame if the single programmer behind its development were left in the cold.
But it’d also be a terrible shame if the game were erased from existence, the audience punished for the actions (perceived or actual) of the publisher and the reaction of the developer. For now there’s, which has always been through four iterations to catch new code changes. This is not an official download so caveats apply – you’re downloading and applying it at your own risk. There are other options detailed on, including a workaround involving internal CPU date and time manipulation. Because the code changes were triggered as timebombs, presumably so that they could be inserted into the game ahead of time rather than requiring access to the code once the relationship had entirely broken down, resetting to a time before the last update appears to function as a workaround. As recently as, both Oovee and Pavel were talking about future development plans. “I don’t know if my new features would be updates to Spintires or part of a new game or franchise, but I have at least one or two years of work ahead before I switch to something else,” he adds.